This server publishes no banner
Exhibit no. 8,218Acc. 2026.8218
Development Server
Rust server · in the archive since 27 October 2026
Offline 145.224.95.105:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
27 Oct Last seen 27 Oct17:27
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 23:25 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202617:27 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Development Server mean?
The game's server browser reads these tags published by Development Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Development Server?
The Rust Server History lists that feature Development Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Development Server online, and how reliable is it?
Offline now, Development Server was last seen 40 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. First seen by Rust Server History on 27 October 2026.
Where is Development Server located?
No region is published by Development Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 145.224.95.105:28015.
Wipe log
What is the wipe schedule on Development Server?
Its rhythm is not yet clear: too few of Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 46 hours ago, the current world is what it runs now.
Population
How does Development Server rank against other Rust servers?
Player hours over the last seven days put Development Server at #8,218: a place in the top 37% of all ranked servers.
How busy is Development Server?
Development Server is offline at present, having last been seen 40 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Development Server?
The name of Development Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Development Server run?
A procedural map is what Development Server runs; the game generates it.
Join record
How do I join Development Server?
Entering client.connect 145.224.95.105:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.