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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 8,218Acc. 2026.8218

Development Server

Rust server · in the archive since 27 October 2026

Offline 145.224.95.105:28015 checked 1d ago

To visit
Players now 1/ 50
2% full
7-day average1peak 1
Rank#8,218top 37%
Last wipe1d agoTue 27 Oct, 17:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 23:25 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202617:27 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75117:0018:0019:0021:0022:0023:00Wiped Tue 27 Oct, 17:27 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Development Server mean?

The game's server browser reads these tags published by Development Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Development Server?

The Rust Server History lists that feature Development Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does Development Server run?

On Windows, Development Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Development Server online, and how reliable is it?

Offline now, Development Server was last seen 40 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. First seen by Rust Server History on 27 October 2026.

Where is Development Server located?

No region is published by Development Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 145.224.95.105:28015.

Wipe log

What is the wipe schedule on Development Server?

Its rhythm is not yet clear: too few of Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 46 hours ago, the current world is what it runs now.

Population

How does Development Server rank against other Rust servers?

Player hours over the last seven days put Development Server at #8,218: a place in the top 37% of all ranked servers.

How busy is Development Server?

Development Server is offline at present, having last been seen 40 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Development Server?

The name of Development Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Development Server run?

A procedural map is what Development Server runs; the game generates it.

Join record

How do I join Development Server?

Entering client.connect 145.224.95.105:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.