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Exhibit no. 13,593Acc. 2026.13593

LinuxGSM

Rust server · in the archive since 23 September 2026

Offline 145.224.73.57:28015 checked 34d ago

To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,593top 60%
Last wipe35d agoThu 24 Sep, 17:11 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 21:18 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202617:11 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202609:43 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Wed 23 Sep 202614:28 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LinuxGSM mean?

These tags from LinuxGSM, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LinuxGSM?

The Rust Server History lists that feature LinuxGSM are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does LinuxGSM run?

The recorded build for LinuxGSM is Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LinuxGSM online, and how reliable is it?

Offline now, LinuxGSM was last seen 34 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 23 September 2026.

Where is LinuxGSM located?

You will find no region published by LinuxGSM. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 145.224.73.57:28015 as the address.

Wipe history

What does wipe day look like on LinuxGSM?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on LinuxGSM?

No next wipe can be predicted: LinuxGSM wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 35 days 1 hours ago, the current world is what it runs now.

Population

How does LinuxGSM rank against other Rust servers?

The last seven days of player hours place LinuxGSM at #13,593, among the top 60% of all ranked servers.

How busy is LinuxGSM?

LinuxGSM is offline at present, having last been seen 34 days 21 hours ago.

Map and rules

What are the rules and settings on LinuxGSM?

The name of LinuxGSM carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does LinuxGSM run?

Generated by the game, the map on LinuxGSM is procedural.

Join record

How do I join LinuxGSM?

Entering client.connect 145.224.73.57:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.