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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,450Acc. 2026.14450

Wild Rust

Rust server · in the archive since 23 September 2026

Offline 144.76.28.124:44672 checked 28d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,450top 60%
Last wipe43d agoTue 15 Sep, 19:14 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Wild Rust mean?

You can see the tags Wild Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Wild Rust?

These Rust Server History lists include Wild Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Wild Rust run?

The recorded build for Wild Rust is Rust network protocol 2633 and build 165217 on Linux. The protocol must match to join, and Steam handles that update.

Is Wild Rust online, and how reliable is it?

Wild Rust was last seen 28 days 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 23 September 2026.

Where is Wild Rust located?

No region is published by Wild Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 144.76.28.124:44672 as the address.

Wipe history

What is the wipe schedule on Wild Rust?

The rhythm of Wild Rust cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 43 days ago.

Player record

How does Wild Rust rank against other Rust servers?

Player hours over the last seven days put Wild Rust at #14,450: a place in the top 60% of all ranked servers.

How busy is Wild Rust?

Wild Rust is offline at present, having last been seen 28 days 21 hours ago.

Rules and settings

What are the rules and settings on Wild Rust?

You will not find a gather rate in the name of Wild Rust. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Wild Rust run?

A procedural map of size 4,000 with seed 1412169497 is what Wild Rust runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Wild Rust?

Press F1 in Rust to open the console, then enter client.connect 144.76.28.124:44672 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.