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Exhibit no. 4,774Acc. 2026.4774

Roadsys Server2

Rust server · in the archive since 26 September 2026

Offline 144.6.42.12:28015 checked 19h ago

To visit
Players now 1/ 500
0% full
7-day average1peak 1
Rank#4,774top 21%
Last wipe12d agoSat 17 Oct, 01:39 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 11:30 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202601:39 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202608:37 UTC26d ago
    Peak
    1
    Crowd
    held half
    Lasted
    14.7 days
    Players before
    1
  3. Sat 26 Sep 202623:52 UTC32d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75107:0009:0006:0007:0009:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Roadsys Server2 mean?

The game's server browser reads these tags published by Roadsys Server2: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Roadsys Server2?

These Rust Server History lists include Roadsys Server2: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Roadsys Server2 run?

On Windows, Roadsys Server2 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Roadsys Server2 online, and how reliable is it?

Roadsys Server2 was last seen 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 65 were up: 39% of the time. First seen by Rust Server History on 26 September 2026.

Where is Roadsys Server2 located?

You will find no region published by Roadsys Server2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 144.6.42.12:28015.

Wipe record

What does wipe day look like on Roadsys Server2?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Roadsys Server2?

No next wipe can be predicted: Roadsys Server2 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 12 days 5 hours ago, the current world is what it runs now.

Player counts

How does Roadsys Server2 rank against other Rust servers?

Player hours over the last seven days put Roadsys Server2 at #4,774: a place in the top 21% of all ranked servers.

How busy is Roadsys Server2?

Roadsys Server2 is offline at present, having last been seen 19 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 09:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Roadsys Server2?

The name of Roadsys Server2 carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Roadsys Server2 run?

The game generates the map on Roadsys Server2, which is procedural.

How to join

How do I join Roadsys Server2?

Enter client.connect 144.6.42.12:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.