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Exhibit no. 14,746Acc. 2026.14746

[AU] Meltdown

Rust server · in the archive since 3 October 2026

Offline 144.6.253.187:28015 checked 26d ago

teams off moddedcarbonhardcore
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#14,746top 65%
Last wipe26d agoSat 3 Oct, 04:28 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [AU] Meltdown mean?

You can see the tags [AU] Meltdown publishes, read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp10 (Max players): 10 slots are set on this server; ts0 (Group limit): The server has teams switched off; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [AU] Meltdown?

These Rust Server History lists include [AU] Meltdown: Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Server record

Which version of Rust does [AU] Meltdown run?

On Windows, [AU] Meltdown runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is [AU] Meltdown online, and how reliable is it?

[AU] Meltdown was last seen 26 days 3 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is [AU] Meltdown located?

Its name points to Oceania, though [AU] Meltdown publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 144.6.253.187:28015 as the address.

Wipe history

What is the wipe schedule on [AU] Meltdown?

The rhythm of [AU] Meltdown cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 12 hours ago.

Player counts

How does [AU] Meltdown rank against other Rust servers?

Player hours over the last seven days put [AU] Meltdown at #14,746: a place in the top 65% of all ranked servers.

How busy is [AU] Meltdown?

No current count exists for [AU] Meltdown; it was last seen 26 days 3 hours ago.

Rules, map

What are the rules and settings on [AU] Meltdown?

No gather rate is stated in the name of [AU] Meltdown. No group limit is recorded. Under game mode, the entry reads hardcore, Facepunch's mode at its hardest. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does [AU] Meltdown run?

The game generates the map on [AU] Meltdown, which is procedural.

Join record

How do I join [AU] Meltdown?

Entering client.connect 144.6.253.187:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp10
Max players 10 slots are set on this server.
ts0
Group limit The server has teams switched off.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.