Open every day, at every hour Admission free 11,837 servers and 81,308 players on view The records renewed every five minutes
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Exhibit no. 9,474Acc. 2026.9474

AusAntiHeroes

Rust server · in the archive since 4 October 2026

Online 144.6.221.74:28015 checked 14m ago

To visit
Players now 0/ 20
0% full
7-day average0peak 1
Rank#9,474top 43%
Last wipe25d agoSun 4 Oct, 10:06 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on AusAntiHeroes mean?

You can see the tags AusAntiHeroes publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include AusAntiHeroes?

The Rust Server History lists that feature AusAntiHeroes are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does AusAntiHeroes run smoothly?

Across the last 48 hours it averaged 74 server fps; the low was 45. As many as 66,431 entities were in the world: buildings, deployables and the rest. Up to 2,770 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does AusAntiHeroes run?

On Windows, AusAntiHeroes runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is AusAntiHeroes online, and how reliable is it?

AusAntiHeroes is listed as online now. About 6 days 10 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 4 October 2026.

Where is AusAntiHeroes located?

No region is published by AusAntiHeroes. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 144.6.221.74:28015 as the address.

Wipe log

What is the wipe schedule on AusAntiHeroes?

The record holds too few of AusAntiHeroes's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 4 hours ago its current world was made.

Player record

How does AusAntiHeroes rank against other Rust servers?

Over seven days of player hours, AusAntiHeroes ranks #9,474, inside the top 43% of all ranked servers.

How busy is AusAntiHeroes?

Of its 20 slots, AusAntiHeroes currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on AusAntiHeroes?

The name of AusAntiHeroes carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does AusAntiHeroes run?

Generated by the game at size 3,500 with seed 1337, the map on AusAntiHeroes is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join AusAntiHeroes?

Entering client.connect 144.6.221.74:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.