The server's own banner, as it publishes it
Exhibit no. 2,437Acc. 2026.2437
Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels
Rust server · in the archive since 13 September 2026
Online 144.48.104.165:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:05 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:25 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:05 UTC FW28d ago
- Peak
- 19
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels mean?
The game's server browser reads these tags published by Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
These Rust Server History lists include Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels run smoothly?
Averaged over the last 48 hours: 50 server fps, with 21 the lowest. Buildings, deployables and everything else in the world came to as many as 230,251 entities. Up to 5,388 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels run?
The recorded build for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels online, and how reliable is it?
Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is listed as online now. Going by its reported uptime, it restarted about 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels located?
No region is published by Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 144.48.104.165:28015 as the address.
Wipe record
What does wipe day look like on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
19 players on average was the busiest its recent wipes drew. 5 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days ago its current world was made. A monthly wipe schedule is published in its tags.
Player counts
How does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels rank against other Rust servers?
The last seven days of player hours place Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels at #2,437, among the top 11% of all ranked servers.
How busy is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
Against 100 slots, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels records 1 players right now. A seven-day average of 2 players is recorded, with a peak of 8. The busiest hour of the last 48 was 19:00 UTC, averaging 5 players.
Rules, map
What are the rules and settings on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
You can read a 4x gather rate in the name of Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. The limit of 8 players per group is the game's default. Recorded as roleplay, with this note: towns and jobs, with rules for roleplay. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels run?
Generated by the game at size 5,500 with seed 1337, the map on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
How to join
How do I join Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
Enter client.connect 144.48.104.165:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://RelaxedRust.com is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.