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Exhibit no. 15,284Acc. 2026.15284

mapgen-preview

Rust server · in the archive since 29 September 2026

Offline 144.124.174.126:28100 checked 6h ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe6h agoThu 29 Oct, 19:19 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 19:20 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202619:19 UTC6h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct 202621:23 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    14.9 days
    Players before
    0
  3. Fri 9 Oct 202614:08 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep3 Oct10 Oct14 Oct19 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on mapgen-preview mean?

You can see the tags mapgen-preview publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): Your game must run protocol 2631 to join; cs158240 (Build): This server runs game build 158240; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include mapgen-preview?

These Rust Server History lists include mapgen-preview: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Which version of Rust does mapgen-preview run?

The recorded build for mapgen-preview is Rust network protocol 2631 and build 158240 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is mapgen-preview online, and how reliable is it?

The record shows mapgen-preview offline at this moment, last seen 6 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1% of the time. 29 September 2026 is when Rust Server History first saw it.

Where is mapgen-preview located?

There is no region published by mapgen-preview. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 144.124.174.126:28100.

Wipe record

What does wipe day look like on mapgen-preview?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on mapgen-preview?

There is no next wipe to predict on mapgen-preview, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 6 hours ago.

Player record

How does mapgen-preview rank against other Rust servers?

Player hours over the last seven days put mapgen-preview at #15,284: a place in the top 69% of all ranked servers.

How busy is mapgen-preview?

No current count exists for mapgen-preview; it was last seen 6 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on mapgen-preview?

The name of mapgen-preview carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does mapgen-preview run?

Generated by the game, the map on mapgen-preview is procedural.

Joining the server

How do I join mapgen-preview?

Entering client.connect 144.124.174.126:28100 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2631
Protocol Your game must run protocol 2631 to join.
cs158240
Build This server runs game build 158240.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.