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Exhibit no. 15,848Acc. 2026.15848

Game Mash passthrough (local)

Rust server · in the archive since 8 October 2026

Offline 143.105.203.122:28015 checked 21d ago

To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,848top 72%
Last wipe21d agoThu 8 Oct, 15:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Game Mash passthrough (local) mean?

The game's server browser reads these tags published by Game Mash passthrough (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Game Mash passthrough (local)?

The Rust Server History lists that feature Game Mash passthrough (local) are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Game Mash passthrough (local) run?

On Windows, Game Mash passthrough (local) runs Rust network protocol 2634 and build 167058. The protocol must match to join, and Steam handles that update.

Is Game Mash passthrough (local) online, and how reliable is it?

The record shows Game Mash passthrough (local) offline at this moment, last seen 21 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 8 October 2026.

Where is Game Mash passthrough (local) located?

You will find no region published by Game Mash passthrough (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 143.105.203.122:28015.

Wipe record

What is the wipe schedule on Game Mash passthrough (local)?

The record holds too few of Game Mash passthrough (local)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 21 days 5 hours ago.

Player counts

How does Game Mash passthrough (local) rank against other Rust servers?

Over seven days of player hours, Game Mash passthrough (local) ranks #15,848, inside the top 72% of all ranked servers.

How busy is Game Mash passthrough (local)?

Game Mash passthrough (local) is offline at present, having last been seen 21 days 5 hours ago.

Map and rules

What are the rules and settings on Game Mash passthrough (local)?

No gather rate is stated in the name of Game Mash passthrough (local). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.

How to join

How do I join Game Mash passthrough (local)?

Enter client.connect 143.105.203.122:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.