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Exhibit no. 15,848Acc. 2026.15848
Game Mash passthrough (local)
Rust server · in the archive since 8 October 2026
Offline 143.105.203.122:28015 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Game Mash passthrough (local) mean?
The game's server browser reads these tags published by Game Mash passthrough (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Game Mash passthrough (local)?
The Rust Server History lists that feature Game Mash passthrough (local) are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does Game Mash passthrough (local) run?
On Windows, Game Mash passthrough (local) runs Rust network protocol 2634 and build 167058. The protocol must match to join, and Steam handles that update.
Is Game Mash passthrough (local) online, and how reliable is it?
The record shows Game Mash passthrough (local) offline at this moment, last seen 21 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 8 October 2026.
Where is Game Mash passthrough (local) located?
You will find no region published by Game Mash passthrough (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 143.105.203.122:28015.
Wipe record
What is the wipe schedule on Game Mash passthrough (local)?
The record holds too few of Game Mash passthrough (local)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 21 days 5 hours ago.
Player counts
How does Game Mash passthrough (local) rank against other Rust servers?
Over seven days of player hours, Game Mash passthrough (local) ranks #15,848, inside the top 72% of all ranked servers.
How busy is Game Mash passthrough (local)?
Game Mash passthrough (local) is offline at present, having last been seen 21 days 5 hours ago.
Map and rules
What are the rules and settings on Game Mash passthrough (local)?
No gather rate is stated in the name of Game Mash passthrough (local). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.
How to join
How do I join Game Mash passthrough (local)?
Enter client.connect 143.105.203.122:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp4
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.