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Exhibit no. 3,366Acc. 2026.3366

『PT』Portugal PvE

Rust server · in the archive since 13 September 2026

Online 142.91.157.28:28025 checked 11m ago

vanillamoddedoxidepve
To visit
Players now 1/ 50
2% full
7-day average1peak 4
Rank#3,366top 15%
Last wipe27d agoThu 1 Oct, 19:36 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:36 UTC FW27d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 21 Sep 202615:56 UTC37d ago
    Peak
    29
    Crowd
    halved by day 1
    Lasted
    10.2 days
    Players before
    2
  3. Fri 18 Sep 202608:55 UTC40d ago
    Peak
    26
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
28wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep20 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on 『PT』Portugal PvE mean?

These tags from 『PT』Portugal PvE, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 『PT』Portugal PvE?

The Rust Server History lists that feature 『PT』Portugal PvE are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does 『PT』Portugal PvE run smoothly?

57 server fps on average over the last 48 hours, never below 53. Buildings, deployables and everything else in the world came to as many as 121,694 entities. Memory use peaked at 4,695 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does 『PT』Portugal PvE run?

The recorded build for 『PT』Portugal PvE is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is 『PT』Portugal PvE online, and how reliable is it?

At this moment 『PT』Portugal PvE is online. About 5 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is 『PT』Portugal PvE located?

No region is published by 『PT』Portugal PvE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 142.91.157.28:28025.

Wipe log

What does wipe day look like on 『PT』Portugal PvE?

An average peak of 28 players was drawn by its recent wipes. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on 『PT』Portugal PvE?

No next wipe can be predicted: 『PT』Portugal PvE wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 7 hours ago its current world was made.

Population

How does 『PT』Portugal PvE rank against other Rust servers?

Player hours over the last seven days put 『PT』Portugal PvE at #3,366: a place in the top 15% of all ranked servers.

How busy is 『PT』Portugal PvE?

Against 50 slots, 『PT』Portugal PvE records 1 players right now. A seven-day average of 1 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 3 players.

Rules and settings

What are the rules and settings on 『PT』Portugal PvE?

You will not find a gather rate in the name of 『PT』Portugal PvE. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does 『PT』Portugal PvE run?

A procedural map of size 4,250 with seed 1141922797 is what 『PT』Portugal PvE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: PorTugal PvE.

Join record

How do I join 『PT』Portugal PvE?

Press F1 in Rust to open the console, then enter client.connect 142.91.157.28:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/GmRvqWqDga is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.