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Exhibit no. 15,102Acc. 2026.15102

TheLastWorld Apocalypse

Rust server · in the archive since 13 September 2026

Offline 142.170.83.20:28015 checked 12d ago

moddedoxidepve
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,102top 70%
Last wipe26d agoFri 2 Oct, 22:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 13:45 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202622:47 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TheLastWorld Apocalypse mean?

You can see the tags TheLastWorld Apocalypse publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TheLastWorld Apocalypse?

The Rust Server History lists that feature TheLastWorld Apocalypse are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does TheLastWorld Apocalypse run?

On Linux, TheLastWorld Apocalypse runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TheLastWorld Apocalypse online, and how reliable is it?

TheLastWorld Apocalypse was last seen 12 days 15 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is TheLastWorld Apocalypse located?

There is no region published by TheLastWorld Apocalypse. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 142.170.83.20:28015.

Wipe history

What does wipe day look like on TheLastWorld Apocalypse?

An average peak of 2 players was drawn by its recent wipes. At 44 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on TheLastWorld Apocalypse?

Its rhythm is not yet clear: too few of TheLastWorld Apocalypse's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 6 hours ago.

Player counts

How does TheLastWorld Apocalypse rank against other Rust servers?

Over seven days of player hours, TheLastWorld Apocalypse ranks #15,102, inside the top 70% of all ranked servers.

How busy is TheLastWorld Apocalypse?

TheLastWorld Apocalypse is offline at present, having last been seen 12 days 15 hours ago.

Map and rules

What are the rules and settings on TheLastWorld Apocalypse?

The name of TheLastWorld Apocalypse carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does TheLastWorld Apocalypse run?

The game generates the map on TheLastWorld Apocalypse, which is procedural.

Join record

How do I join TheLastWorld Apocalypse?

Press F1 in Rust to open the console, then enter client.connect 142.170.83.20:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.