Open every day, at every hour Admission free 11,694 servers and 52,148 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,875Acc. 2026.13875

Wild Rust

Rust server · in the archive since 24 September 2026

Offline 142.132.250.170:44672 checked 28d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,875top 60%
Last wipe28d agoThu 1 Oct, 18:36 UTC · no schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 21:03 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:36 UTC FW28d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Wild Rust mean?

The game's server browser reads these tags published by Wild Rust: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Wild Rust?

These Rust Server History lists include Wild Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Wild Rust run?

On Linux, Wild Rust runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Wild Rust online, and how reliable is it?

Offline now, Wild Rust was last seen 28 days 4 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 24 September 2026.

Where is Wild Rust located?

There is no region published by Wild Rust. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 142.132.250.170:44672.

Wipe log

What does wipe day look like on Wild Rust?

At their busiest, its recent wipes drew an average of 2 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Wild Rust?

The force wipe is the only wipe on Wild Rust, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 7 hours ago.

Player record

How does Wild Rust rank against other Rust servers?

The last seven days of player hours place Wild Rust at #13,875, among the top 60% of all ranked servers.

How busy is Wild Rust?

No current count exists for Wild Rust; it was last seen 28 days 4 hours ago.

Rules and settings

What are the rules and settings on Wild Rust?

No gather rate is stated in the name of Wild Rust. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Wild Rust run?

Seed 1412169497, size 4,000: such is the procedural map Wild Rust runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Wild Rust?

Press F1 in Rust to open the console, then enter client.connect 142.132.250.170:44672 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.