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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,423Acc. 2026.15423

Local Practice Server

Rust server · in the archive since 27 October 2026

Offline 141.98.255.141:28015 checked 23h ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe2d agoSun 25 Oct, 05:11 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Practice Server mean?

These tags from Local Practice Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Practice Server?

These Rust Server History lists include Local Practice Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does Local Practice Server run?

The recorded build for Local Practice Server is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Local Practice Server online, and how reliable is it?

Local Practice Server was last seen 23 hours ago and is offline right now. First seen by Rust Server History on 27 October 2026.

Where is Local Practice Server located?

No region is published by Local Practice Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 141.98.255.141:28015.

Wipe record

What is the wipe schedule on Local Practice Server?

Its rhythm is not yet clear: too few of Local Practice Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 23 hours ago its current world was made.

Player counts

How does Local Practice Server rank against other Rust servers?

Over seven days of player hours, Local Practice Server ranks #15,423, inside the top 69% of all ranked servers.

How busy is Local Practice Server?

Local Practice Server is offline at present, having last been seen 23 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Local Practice Server?

No gather rate is stated in the name of Local Practice Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Local Practice Server run?

A procedural map is what Local Practice Server runs; the game generates it.

Join record

How do I join Local Practice Server?

Entering client.connect 141.98.255.141:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.