Open every day, at every hour Admission free 11,773 servers and 67,310 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,318Acc. 2026.15318

GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU

Rust server · in the archive since 13 September 2026

Online 141.98.157.79:26665 checked 10m ago

1e+06x weekly wipes moddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,318top 69%
Last wipe2d agoTue 27 Oct, 03:47 UTC · weekly schedule
Next wipe14hFri 30 Oct, 02:47 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:20 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202603:47 UTC2d ago
    Peak
    0+1 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct 202603:47 UTC4d ago
    Peak
    0+1 in the queue
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  3. Fri 23 Oct 202602:47 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  4. Tue 20 Oct 202602:47 UTC9d ago
    Peak
    0+1 in the queue
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  5. Sun 18 Oct 202602:47 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  6. Fri 16 Oct 202602:48 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  7. Tue 13 Oct 202602:47 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  8. Sun 11 Oct 202602:47 UTC18d ago
    Peak
    0+1 in the queue
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  9. Fri 9 Oct 202602:47 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  10. Tue 6 Oct 202602:47 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
Open the archive box: 9 earlier wipes
  1. Sun 4 Oct 202602:47 UTC25d ago
    Peak
    0+1 in the queue
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  2. Fri 2 Oct 202602:48 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  3. Tue 29 Sep 202602:47 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  4. Sun 27 Sep 202602:47 UTC32d ago
    Peak
    0+1 in the queue
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  5. Fri 25 Sep 202602:47 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  6. Tue 22 Sep 202602:47 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  7. Sun 20 Sep 202602:47 UTC39d ago
    Peak
    0+1 in the queue
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  8. Fri 18 Sep 202602:47 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  9. Tue 15 Sep 202602:47 UTC44d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 02:47 UTC, in 14h. Every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC · high confidence

2.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 14hFri 30 Oct, 02:47 UTC
  2. 2d 15hSun 1 Nov, 03:47 UTC
  3. 4d 15hTue 3 Nov, 03:47 UTC
  4. 7d 6hThu 5 Nov, 19:00 UTCFW
  5. 7d 14hFri 6 Nov, 02:47 UTC
  6. 9d 15hSun 8 Nov, 03:47 UTC
  7. 11d 15hTue 10 Nov, 03:47 UTC
  8. 14d 14hFri 13 Nov, 02:47 UTC

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

The rust.global hostname GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU publishes is not used by any other server we track.

What do the server tags on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU mean?

These tags from GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^e (Minigames): This is a minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, with loot supplied; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; modded (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

The Rust Server History lists that feature GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU are: Rust servers: gather rate above 10x, European Rust servers, Modded Rust servers: the record, Rust aim training servers and Rust battlefield servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Server record

Does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 30. Buildings, deployables and everything else in the world came to as many as 13,728 entities. Memory use peaked at 2,745 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU run?

The recorded build for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU online, and how reliable is it?

At this moment GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is online. About 2 days 7 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU located?

Its name points to Europe, though GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 141.98.157.79:26665 as the address.

Wipe history

What does wipe day look like on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

An average peak of 0 players was drawn by its recent wipes. With 1 more waiting in the queue, the crowd peaked 0 hours after the latest wipe.

What is the wipe schedule on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

A every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC rhythm governs the wipes on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU. Due on Friday 30 October at 02:47 UTC is its next wipe. Made 2 days 8 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.

Population

How does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU rank against other Rust servers?

The last seven days of player hours place GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU at #15,318, among the top 69% of all ranked servers.

How busy is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

At the time of this record, GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU shows 0 players. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

The name states a 1e+06x gather rate for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU. The group limit is 5 players. Recorded as minigames & battle royale, with this note: arenas and parkour, Bedwars and battle royale. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU run?

Seed 1135614232, size 2,200: such is the procedural map GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

Enter client.connect 141.98.157.79:26665 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/QXG9zTjAVJ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmrust,cs168909,ts5,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts5
Group limit Teams are capped at 5.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^e
Minigames This is a minigame server: arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP, with loot supplied.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.
modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.