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Exhibit no. 15,627Acc. 2026.15627

TEST-rust-013411

Rust server · in the archive since 30 September 2026

Offline 141.95.72.171:45011 checked 16d ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,627top 71%
Last wipe16d agoMon 12 Oct, 01:39 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 01:40 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202601:39 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202614:09 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    10.5 days
    Players before
    0
  3. Thu 1 Oct 202604:24 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TEST-rust-013411 mean?

You can see the tags TEST-rust-013411 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TEST-rust-013411?

The Rust Server History lists that feature TEST-rust-013411 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does TEST-rust-013411 run?

On Linux, TEST-rust-013411 runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.

Is TEST-rust-013411 online, and how reliable is it?

Offline now, TEST-rust-013411 was last seen 16 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is TEST-rust-013411 located?

You will find no region published by TEST-rust-013411. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 141.95.72.171:45011.

Wipe history

What does wipe day look like on TEST-rust-013411?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on TEST-rust-013411?

No next wipe can be predicted: TEST-rust-013411 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 16 days 22 hours ago, the current world is what it runs now.

Player record

How does TEST-rust-013411 rank against other Rust servers?

Over seven days of player hours, TEST-rust-013411 ranks #15,627, inside the top 71% of all ranked servers.

How busy is TEST-rust-013411?

The last sighting of TEST-rust-013411 in the live count was 16 days 22 hours ago; it is offline now.

Rules and settings

What are the rules and settings on TEST-rust-013411?

The name of TEST-rust-013411 carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does TEST-rust-013411 run?

Generated by the game at size 3,000 with seed 1, the map on TEST-rust-013411 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join TEST-rust-013411?

Entering client.connect 141.95.72.171:45011 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.