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Exhibit no. 16,084Acc. 2026.16084

[EU] Polar 2x

Rust server · in the archive since 24 September 2026

Offline 141.95.13.108:21748 checked 27d ago

2x moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#16,084top 69%
Last wipe34d agoThu 24 Sep, 18:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 18:47 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202618:39 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] Polar 2x mean?

You can see the tags [EU] Polar 2x publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [EU] Polar 2x?

The Rust Server History lists that feature [EU] Polar 2x are: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server entry

Which version of Rust does [EU] Polar 2x run?

The recorded build for [EU] Polar 2x is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [EU] Polar 2x online, and how reliable is it?

The record shows [EU] Polar 2x offline at this moment, last seen 27 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 24 September 2026.

Where is [EU] Polar 2x located?

No region tag is published by [EU] Polar 2x, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 141.95.13.108:21748.

Wipe history

What does wipe day look like on [EU] Polar 2x?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on [EU] Polar 2x?

The record holds too few of [EU] Polar 2x's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 34 days 16 hours ago its current world was made.

Player record

How does [EU] Polar 2x rank against other Rust servers?

Player hours over the last seven days put [EU] Polar 2x at #16,084: a place in the top 69% of all ranked servers.

How busy is [EU] Polar 2x?

No current count exists for [EU] Polar 2x; it was last seen 27 days 15 hours ago.

Map and rules

What are the rules and settings on [EU] Polar 2x?

The name states a 2x gather rate for [EU] Polar 2x. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does [EU] Polar 2x run?

Seed 377298669, size 4,250: such is the procedural map [EU] Polar 2x runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join [EU] Polar 2x?

Press F1 in Rust to open the console, then enter client.connect 141.95.13.108:21748 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.