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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,300Acc. 2026.13300

My Local Server

Rust server · in the archive since 17 September 2026

Offline 141.78.150.210:28015 checked 40d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,300no region published
Last wipe44d agoSun 13 Sep, 18:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Local Server mean?

The game's server browser reads these tags published by My Local Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Local Server?

The Rust Server History lists that feature My Local Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does My Local Server run?

The recorded build for My Local Server is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Local Server online, and how reliable is it?

The record shows My Local Server offline at this moment, last seen 40 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is My Local Server located?

You will find no region published by My Local Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 141.78.150.210:28015.

Wipe log

What is the wipe schedule on My Local Server?

The record holds too few of My Local Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 44 days 2 hours ago, the current world is what it runs now.

Population

How does My Local Server rank against other Rust servers?

Player hours over the last seven days put My Local Server at #13,300: a place in the top – of all ranked servers.

How busy is My Local Server?

The last sighting of My Local Server in the live count was 40 days 7 hours ago; it is offline now.

Rules and settings

What are the rules and settings on My Local Server?

The name of My Local Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does My Local Server run?

A procedural map is what My Local Server runs; the game generates it.

Join record

How do I join My Local Server?

Press F1 in Rust to open the console, then enter client.connect 141.78.150.210:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.