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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,855Acc. 2026.4855

Spyker Planet 10X Loot+ Kits HardLife

Rust server, EU · in the archive since 13 September 2026

Online EU 141.224.194.76:28015 checked 11m ago

10x moddedoxidepremium
To visit
Players now 0/ 350
0% full
7-day average0peak 2
Rank#4,855top 22% · #1677 in EU
Last wipe8d agoTue 20 Oct, 22:48 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:20 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202622:33 UTC8d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 20 Oct 202616:02 UTC8d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Thu 15 Oct 202623:10 UTC13d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.7 days
    Players before
    0
  4. Thu 15 Oct 202612:05 UTC13d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  5. Tue 13 Oct 202613:51 UTC15d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  6. Fri 2 Oct 202612:51 UTC26d ago
    Peak
    1
    Crowd
    held half
    Lasted
    11 days
    Players before
    0
  7. Fri 2 Oct 202606:44 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  8. Thu 1 Oct 202623:30 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Thu 1 Oct 202607:18 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  10. Wed 30 Sep 202620:07 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
Open the archive box: 7 earlier wipes
  1. Tue 22 Sep 202619:13 UTC36d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    8 days
    Players before
    0
  2. Tue 22 Sep 202612:34 UTC36d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Tue 22 Sep 202602:52 UTC37d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Mon 21 Sep 202606:39 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Mon 21 Sep 202600:09 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Sun 20 Sep 202617:05 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Sun 20 Sep 202603:55 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Spyker Planet 10X Loot+ Kits HardLife mean?

You can see the tags Spyker Planet 10X Loot+ Kits HardLife publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Spyker Planet 10X Loot+ Kits HardLife?

The Rust Server History lists that feature Spyker Planet 10X Loot+ Kits HardLife are: 10x Rust servers, on record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server entry

Does Spyker Planet 10X Loot+ Kits HardLife run smoothly?

30 server fps on average over the last 48 hours, never below 24. As many as 554,811 entities were in the world: buildings, deployables and the rest. Up to 9,033 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Spyker Planet 10X Loot+ Kits HardLife run?

Rust network protocol 2635 and build 168909 is the build Spyker Planet 10X Loot+ Kits HardLife runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Spyker Planet 10X Loot+ Kits HardLife online, and how reliable is it?

Spyker Planet 10X Loot+ Kits HardLife is listed as online now. Going by its reported uptime, it restarted about 45 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Spyker Planet 10X Loot+ Kits HardLife located?

With its EU tag, Spyker Planet 10X Loot+ Kits HardLife lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 141.224.194.76:28015.

Wipe log

What does wipe day look like on Spyker Planet 10X Loot+ Kits HardLife?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 11 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Spyker Planet 10X Loot+ Kits HardLife?

There is no next wipe to predict on Spyker Planet 10X Loot+ Kits HardLife, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 days 4 hours ago.

Player counts

How does Spyker Planet 10X Loot+ Kits HardLife rank against other Rust servers?

Spyker Planet 10X Loot+ Kits HardLife takes #1,677 in Europe on seven-day player hours, with #4,855 overall and a place in the top 22% of all ranked servers.

How busy is Spyker Planet 10X Loot+ Kits HardLife?

Of its 350 slots, Spyker Planet 10X Loot+ Kits HardLife currently has 0 filled. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 19:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Spyker Planet 10X Loot+ Kits HardLife?

The name states a 10x gather rate for Spyker Planet 10X Loot+ Kits HardLife. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. Joining requires Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does Spyker Planet 10X Loot+ Kits HardLife run?

Seed 1337, size 6,000: such is the procedural map Spyker Planet 10X Loot+ Kits HardLife runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Spyker Planet 10X Loot+ Kits HardLife?

Press F1 in Rust to open the console, then enter client.connect 141.224.194.76:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Joining requires Rust's premium status. https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1 is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp350,ptrak,$r?,v2635,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players Slot count: 350.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.