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Exhibit no. 12,916Acc. 2026.12916
Testing Quarters
Rust server, EU · in the archive since 18 September 2026
Offline EU 141.195.11.116:28015 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
18 Sep Last seen 18 Sep16:37 2 Oct09:27 2 Oct16:28 16 Oct16:52 30 Oct16:52 5 Nov19:00 · FW 13 Nov16:52 27 Nov16:52 3 Dec19:00 · FW 11 Dec16:52
a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 17:10 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202616:52 UTC13d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct 202616:28 UTC27d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 1
-
Fri 2 Oct 202609:27 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Fri 18 Sep 202616:37 UTC41d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 16:52 UTC, in 23h. Every other Friday at 16:52 UTC · medium confidence
Coming wipes
- 23hFri 30 Oct, 16:52 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 23hFri 13 Nov, 16:52 UTC
- 28d 23hFri 27 Nov, 16:52 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 23hFri 11 Dec, 16:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in EU, and #562 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Testing Quarters mean?
These tags from Testing Quarters, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166601 (Build): This server runs game build 166601; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Testing Quarters?
These Rust Server History lists include Testing Quarters: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Testing Quarters run?
On Windows, Testing Quarters runs Rust network protocol 2634 and build 166601. The protocol must match to join, and Steam handles that update.
Is Testing Quarters online, and how reliable is it?
Testing Quarters was last seen 13 days ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 18 September 2026.
Where is Testing Quarters located?
In Europe, Testing Quarters lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 141.195.11.116:28015.
Wipe history
What does wipe day look like on Testing Quarters?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Testing Quarters?
A every other Friday at 16:52 UTC rhythm governs the wipes on Testing Quarters. Due on Friday 30 October at 16:52 UTC is its next wipe. 13 days ago its current world was made. Its tags carry a wipe schedule of every two weeks.
Population
How does Testing Quarters rank against other Rust servers?
Testing Quarters ranks #12,916 on seven-day player hours: top 60% overall and #2,430 in Europe. Within its group of quad servers, this entry ranks #562.
How busy is Testing Quarters?
Testing Quarters is offline at present, having last been seen 13 days ago.
Rules, map
What are the rules and settings on Testing Quarters?
No gather rate is stated in the name of Testing Quarters. You may join a group of up to 4 players (quad). Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does Testing Quarters run?
Seed 1337, size 3,900: such is the procedural map Testing Quarters runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.
Join record
How do I join Testing Quarters?
Press F1 in Rust to open the console, then enter client.connect 141.195.11.116:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z
Game
gmrust
mp2
ts4
v2634
cs166601
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.