Open every day, at every hour Admission free 11,679 servers and 48,756 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,414Acc. 2026.15414

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Rust server, NA · in the archive since 13 September 2026

Online NA 141.11.104.104:28020 checked 10m ago

quad biweekly wipes vanillamoddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,414top 69% · #1546 in NA
Last wipe40d agoThu 17 Sep, 11:09 UTC · biweekly schedule
Next wipe1d 10hThu 29 Oct, 11:09 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 00:55 UTCAll times UTC.

The record of each wipe

  1. Thu 17 Sep 202611:09 UTC40d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 10hThu 29 Oct, 11:09 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 15d 10hThu 12 Nov, 11:09 UTC
  4. 29d 10hThu 26 Nov, 11:09 UTC
  5. 36d 17hThu 3 Dec, 19:00 UTCFW
  6. 43d 10hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?

These tags from [US] Rust & Ruin | Max 4 | PvPvE | Events |, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team cap is 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?

These Rust Server History lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Server entry

Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?

219 server fps on average over the last 48 hours, never below 219. As many as 66,813 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,531 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

Rust network protocol 2633 and build 164530 is the build [US] Rust & Ruin | Max 4 | PvPvE | Events | runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?

[US] Rust & Ruin | Max 4 | PvPvE | Events | is listed as online now. About 23 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?

With its NA tag, [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 141.11.104.104:28020.

Wipe record

What does wipe day look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The prediction follows its tag because the record holds too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes to confirm its schedule. On Thursday 29 October at 11:09 UTC its next wipe is due. Made 40 days 13 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.

Player counts

How does [US] Rust & Ruin | Max 4 | PvPvE | Events | rank against other Rust servers?

Seven days of player hours rank [US] Rust & Ruin | Max 4 | PvPvE | Events | at #15,414, in the top 69% of all ranked servers; within North America it is #1,546. Within its group of quad servers, this entry ranks #625.

How busy is [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Against 100 slots, [US] Rust & Ruin | Max 4 | PvPvE | Events | records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The name of [US] Rust & Ruin | Max 4 | PvPvE | Events | carries no gather rate. A group may hold 4 players at most (quad). pve is the game mode, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

Generated by the game at size 3,500 with seed 606376677, the map on [US] Rust & Ruin | Max 4 | PvPvE | Events | is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Entering client.connect 141.11.104.104:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts4
Group limit The team cap is 4.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.