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Exhibit no. 15,308Acc. 2026.15308

Core Community | Hub & Lobby

Rust server · in the archive since 18 October 2026

Offline 141.101.175.112:28015 checked 9d ago

moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,308top 70%
Last wipe11d agoSat 17 Oct, 20:11 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Core Community | Hub & Lobby mean?

These tags from Core Community | Hub & Lobby, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Core Community | Hub & Lobby?

These Rust Server History lists include Core Community | Hub & Lobby: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Core Community | Hub & Lobby run?

Rust network protocol 2634 and build 167398 is the build Core Community | Hub & Lobby runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Core Community | Hub & Lobby online, and how reliable is it?

Core Community | Hub & Lobby was last seen 9 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 18 October 2026.

Where is Core Community | Hub & Lobby located?

You will find no region published by Core Community | Hub & Lobby. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 141.101.175.112:28015.

Wipe log

What is the wipe schedule on Core Community | Hub & Lobby?

Its rhythm is not yet clear: too few of Core Community | Hub & Lobby's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 14 hours ago its current world was made.

Player record

How does Core Community | Hub & Lobby rank against other Rust servers?

Player hours over the last seven days put Core Community | Hub & Lobby at #15,308: a place in the top 70% of all ranked servers.

How busy is Core Community | Hub & Lobby?

No current count exists for Core Community | Hub & Lobby; it was last seen 9 days 19 hours ago.

Rules and settings

What are the rules and settings on Core Community | Hub & Lobby?

The name of Core Community | Hub & Lobby carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Core Community | Hub & Lobby run?

A procedural map is what Core Community | Hub & Lobby runs; the game generates it.

Joining the server

How do I join Core Community | Hub & Lobby?

Entering client.connect 141.101.175.112:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.