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Exhibit no. 14,176Acc. 2026.14176

Bulleted SDK - Local Aim Training

Rust server · in the archive since 1 October 2026

Offline 140.225.208.50:28015 checked 28d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,176top 60%
Last wipe28d agoThu 1 Oct, 07:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Bulleted SDK - Local Aim Training mean?

You can see the tags Bulleted SDK - Local Aim Training publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Bulleted SDK - Local Aim Training?

The Rust Server History lists that feature Bulleted SDK - Local Aim Training are: Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Bulleted SDK - Local Aim Training run?

Rust network protocol 2633 and build 165217 is the build Bulleted SDK - Local Aim Training runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Bulleted SDK - Local Aim Training online, and how reliable is it?

The record shows Bulleted SDK - Local Aim Training offline at this moment, last seen 28 days 4 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 1 October 2026.

Where is Bulleted SDK - Local Aim Training located?

There is no region published by Bulleted SDK - Local Aim Training. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 140.225.208.50:28015.

Wipe record

What is the wipe schedule on Bulleted SDK - Local Aim Training?

The rhythm of Bulleted SDK - Local Aim Training cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 28 days 9 hours ago, the current world is what it runs now.

Player counts

How does Bulleted SDK - Local Aim Training rank against other Rust servers?

Over seven days of player hours, Bulleted SDK - Local Aim Training ranks #14,176, inside the top 60% of all ranked servers.

How busy is Bulleted SDK - Local Aim Training?

Bulleted SDK - Local Aim Training is offline at present, having last been seen 28 days 4 hours ago.

Rules and settings

What are the rules and settings on Bulleted SDK - Local Aim Training?

You will not find a gather rate in the name of Bulleted SDK - Local Aim Training. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched off.

Which map does Bulleted SDK - Local Aim Training run?

The game generates the map on Bulleted SDK - Local Aim Training, which is procedural.

How to join

How do I join Bulleted SDK - Local Aim Training?

Enter client.connect 140.225.208.50:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.