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Exhibit no. 15,323Acc. 2026.15323
SuperChicken Rust
Rust server · in the archive since 13 September 2026
Online 14.203.94.98:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on SuperChicken Rust mean?
You can see the tags SuperChicken Rust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2627 (Protocol): The server runs game protocol 2627; matching it is required to join; cs153611 (Build): This server runs game build 153611; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include SuperChicken Rust?
These Rust Server History lists include SuperChicken Rust: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Does SuperChicken Rust run smoothly?
23 server fps on average over the last 48 hours, never below 9. Buildings, deployables and everything else in the world came to as many as 144,294 entities. Memory use peaked at 5,281 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does SuperChicken Rust run?
The recorded build for SuperChicken Rust is Rust network protocol 2627 and build 153611 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is SuperChicken Rust online, and how reliable is it?
SuperChicken Rust is listed as online now. Going by its reported uptime, it restarted about 5 days 9 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is SuperChicken Rust located?
You will find no region published by SuperChicken Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 14.203.94.98:28015.
Wipe record
What is the wipe schedule on SuperChicken Rust?
Its rhythm is not yet clear: too few of SuperChicken Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 145 days 16 hours ago.
Player counts
How does SuperChicken Rust rank against other Rust servers?
Player hours over the last seven days put SuperChicken Rust at #15,323: a place in the top 69% of all ranked servers.
How busy is SuperChicken Rust?
Of its 20 slots, SuperChicken Rust currently has 0 filled. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on SuperChicken Rust?
You will not find a gather rate in the name of SuperChicken Rust. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does SuperChicken Rust run?
Generated by the game at size 5,000 with seed 65133794, the map on SuperChicken Rust is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join SuperChicken Rust?
Enter client.connect 14.203.94.98:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8
Game
gmrust
mp20
ts8
v2627
cs153611
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.