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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,503Acc. 2026.16503

ServerNameC

Rust server · in the archive since 25 September 2026

Offline 14.20.165.2:28015 checked 32d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,503top 71%
Last wipe43d agoMon 14 Sep, 16:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerNameC mean?

These tags from ServerNameC, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ServerNameC?

These Rust Server History lists include ServerNameC: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does ServerNameC run?

Rust network protocol 2633 and build 165217 is the build ServerNameC runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ServerNameC online, and how reliable is it?

The record shows ServerNameC offline at this moment, last seen 32 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 25 September 2026.

Where is ServerNameC located?

You will find no region published by ServerNameC. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 14.20.165.2:28015.

Wipe log

What is the wipe schedule on ServerNameC?

The rhythm of ServerNameC cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 43 days 11 hours ago its current world was made.

Player record

How does ServerNameC rank against other Rust servers?

The last seven days of player hours place ServerNameC at #16,503, among the top 71% of all ranked servers.

How busy is ServerNameC?

The last sighting of ServerNameC in the live count was 32 days 5 hours ago; it is offline now.

Map and rules

What are the rules and settings on ServerNameC?

You will not find a gather rate in the name of ServerNameC. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does ServerNameC run?

A procedural map is what ServerNameC runs; the game generates it.

How to join

How do I join ServerNameC?

Enter client.connect 14.20.165.2:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.