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Exhibit no. 9,909Acc. 2026.9909

infitity connect Test

Rust server · in the archive since 16 October 2026

Offline 14.132.236.31:28015 checked 13d ago

To visit
Players now 4/ 30
13% full
7-day average0peak –
Rank#9,909top 46%
Last wipe13d agoFri 16 Oct, 08:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on infitity connect Test mean?

The game's server browser reads these tags published by infitity connect Test: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include infitity connect Test?

The Rust Server History lists that feature infitity connect Test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does infitity connect Test run?

The recorded build for infitity connect Test is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is infitity connect Test online, and how reliable is it?

The record shows infitity connect Test offline at this moment, last seen 13 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 16 October 2026.

Where is infitity connect Test located?

You will find no region published by infitity connect Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 14.132.236.31:28015.

Wipe log

What is the wipe schedule on infitity connect Test?

The rhythm of infitity connect Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 13 days 11 hours ago, the current world is what it runs now.

Player counts

How does infitity connect Test rank against other Rust servers?

Over seven days of player hours, infitity connect Test ranks #9,909, inside the top 46% of all ranked servers.

How busy is infitity connect Test?

infitity connect Test is offline at present, having last been seen 13 days 11 hours ago.

Rules and settings

What are the rules and settings on infitity connect Test?

No gather rate is stated in the name of infitity connect Test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does infitity connect Test run?

Generated by the game at size 4,500 with seed 822836657, the map on infitity connect Test is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join infitity connect Test?

Enter client.connect 14.132.236.31:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.