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Exhibit no. 15,310Acc. 2026.15310

A Rust Server

Rust server · in the archive since 13 September 2026

Offline 139.99.208.174:48015 checked 7d ago

vanillamoddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe15d agoTue 13 Oct, 21:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 18:10 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202621:16 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Rust Server mean?

These tags from A Rust Server, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): Slot count: 10; ts6 (Group limit): Teams are capped at 6; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Rust Server?

These Rust Server History lists include A Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167781 is the build A Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Rust Server online, and how reliable is it?

The record shows A Rust Server offline at this moment, last seen 7 days 2 hours ago. Of 168 hours in the last 7 full days, 19 were up: 11% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 139.99.208.174:48015.

Wipe record

What does wipe day look like on A Rust Server?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on A Rust Server?

The rhythm of A Rust Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 15 days 23 hours ago its current world was made.

Player record

How does A Rust Server rank against other Rust servers?

Over seven days of player hours, A Rust Server ranks #15,310, inside the top 69% of all ranked servers.

How busy is A Rust Server?

No current count exists for A Rust Server; it was last seen 7 days 2 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on A Rust Server?

No gather rate is stated in the name of A Rust Server. No group may exceed 6 players. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is disabled.

Which map does A Rust Server run?

Generated by the game, the map on A Rust Server is procedural.

Join record

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 139.99.208.174:48015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts6

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players Slot count: 10.
ts6
Group limit Teams are capped at 6.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.