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Exhibit no. 15,771Acc. 2026.15771

TechHeads | Chill | All Monuments

Rust server, OC · in the archive since 11 October 2026

Offline OC 139.5.166.21:28015 checked 17d ago

vanillamoddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,771top 71% · #192 in OC
Last wipe26d agoFri 2 Oct, 09:06 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TechHeads | Chill | All Monuments mean?

These tags from TechHeads | Chill | All Monuments, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; OC (Oceania): Its entry in the server browser sits under Oceania. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TechHeads | Chill | All Monuments?

The Rust Server History lists that feature TechHeads | Chill | All Monuments are: Oceania Rust servers on record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does TechHeads | Chill | All Monuments run?

On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. Steam updates your game for you; joining needs the same protocol.

Is TechHeads | Chill | All Monuments online, and how reliable is it?

TechHeads | Chill | All Monuments was last seen 17 days 14 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 11 October 2026.

Where is TechHeads | Chill | All Monuments located?

In Oceania, TechHeads | Chill | All Monuments lists itself with its OC tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.5.166.21:28015.

Wipe record

What is the wipe schedule on TechHeads | Chill | All Monuments?

Its rhythm is not yet clear: too few of TechHeads | Chill | All Monuments's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 26 days 23 hours ago its current world was made.

Player counts

How does TechHeads | Chill | All Monuments rank against other Rust servers?

Seven days of player hours rank TechHeads | Chill | All Monuments at #15,771, in the top 71% of all ranked servers; within Oceania it is #192.

How busy is TechHeads | Chill | All Monuments?

No current count exists for TechHeads | Chill | All Monuments; it was last seen 17 days 14 hours ago.

Rules and settings

What are the rules and settings on TechHeads | Chill | All Monuments?

You will not find a gather rate in the name of TechHeads | Chill | All Monuments. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does TechHeads | Chill | All Monuments run?

A procedural map is what TechHeads | Chill | All Monuments runs; the game generates it.

Join record

How do I join TechHeads | Chill | All Monuments?

Enter client.connect 139.5.166.21:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Region

OC
Oceania Its entry in the server browser sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.