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Exhibit no. 16,408Acc. 2026.16408

WindowsGSM - Server #2

Rust server · in the archive since 1 October 2026

Offline 138.59.131.84:28015 checked 26d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,408top 69%
Last wipe26d agoThu 1 Oct, 13:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on WindowsGSM - Server #2 mean?

The game's server browser reads these tags published by WindowsGSM - Server #2: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include WindowsGSM - Server #2?

These Rust Server History lists include WindowsGSM - Server #2: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does WindowsGSM - Server #2 run?

On Windows, WindowsGSM - Server #2 runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.

Is WindowsGSM - Server #2 online, and how reliable is it?

Offline now, WindowsGSM - Server #2 was last seen 26 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.

Where is WindowsGSM - Server #2 located?

No region is published by WindowsGSM - Server #2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 138.59.131.84:28015 as the address.

Wipe log

What is the wipe schedule on WindowsGSM - Server #2?

Its rhythm is not yet clear: too few of WindowsGSM - Server #2's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 8 hours ago.

Player record

How does WindowsGSM - Server #2 rank against other Rust servers?

Player hours over the last seven days put WindowsGSM - Server #2 at #16,408: a place in the top 69% of all ranked servers.

How busy is WindowsGSM - Server #2?

No current count exists for WindowsGSM - Server #2; it was last seen 26 days 7 hours ago.

Rules and settings

What are the rules and settings on WindowsGSM - Server #2?

The name of WindowsGSM - Server #2 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does WindowsGSM - Server #2 run?

A procedural map is what WindowsGSM - Server #2 runs; the game generates it.

How to join

How do I join WindowsGSM - Server #2?

Entering client.connect 138.59.131.84:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.