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Exhibit no. 9,554Acc. 2026.9554
JMS
Rust server · in the archive since 13 September 2026
Online 138.255.7.181:28015 checked 2h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 11 Oct18:06
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202618:06 UTC17d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on JMS mean?
The game's server browser reads these tags published by JMS: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include JMS?
These Rust Server History lists include JMS: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Does JMS run smoothly?
Across the last 48 hours it averaged 97 server fps; the low was 81. As many as 106,649 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,207 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does JMS run?
The recorded build for JMS is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is JMS online, and how reliable is it?
The live count shows JMS online right now. The uptime it reports puts the last restart at about 4 days 22 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is JMS located?
You will find no region published by JMS. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 138.255.7.181:28015 as the address.
Wipe log
What does wipe day look like on JMS?
At their busiest, its recent wipes drew an average of 2 players. 26 hours into the latest wipe the crowd peaked.
What is the wipe schedule on JMS?
The record holds too few of JMS's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 17 days ago.
Player counts
How does JMS rank against other Rust servers?
The last seven days of player hours place JMS at #9,554, among the top 43% of all ranked servers.
How busy is JMS?
Of its 20 slots, JMS currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on JMS?
No gather rate is stated in the name of JMS. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does JMS run?
Generated by the game at size 4,250 with seed 477406466, the map on JMS is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join JMS?
Enter client.connect 138.255.7.181:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.