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Exhibit no. 12,874Acc. 2026.12874
CobaltCove.io Testing Branch
Rust server, EU · in the archive since 17 September 2026
Offline EU 138.201.33.101:38015 checked 14d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Sep Last seen 1 Oct18:51 · FW 10 Oct07:36 13 Oct15:07 15 Oct14:48 5 Nov19:00 · FW 12 Nov14:48 26 Nov14:48 3 Dec19:00 · FW 10 Dec14:48
a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 15:20 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202614:48 UTC14d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 13 Oct 202615:07 UTC16d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
-
Sat 10 Oct 202607:36 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 3.3 days
- Players before
- 1
-
Thu 1 Oct 202618:51 UTC FW28d ago
- Peak
- –
- Crowd
- –
- Lasted
- 8.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 13d 15hThu 12 Nov, 14:48 UTC
- 27d 15hThu 26 Nov, 14:48 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 41d 15hThu 10 Dec, 14:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch and 2 other servers we track share a cobaltcove.io hostname, so the same operator most likely runs them.
What do the server tags on CobaltCove.io Testing Branch mean?
These tags from CobaltCove.io Testing Branch, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include CobaltCove.io Testing Branch?
These Rust Server History lists include CobaltCove.io Testing Branch: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server record
Which version of Rust does CobaltCove.io Testing Branch run?
On Windows, CobaltCove.io Testing Branch runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is CobaltCove.io Testing Branch online, and how reliable is it?
The record shows CobaltCove.io Testing Branch offline at this moment, last seen 14 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.
Where is CobaltCove.io Testing Branch located?
With its EU tag, CobaltCove.io Testing Branch lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 138.201.33.101:38015 as the address.
Wipe log
What does wipe day look like on CobaltCove.io Testing Branch?
At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on CobaltCove.io Testing Branch?
The prediction follows its tag because the record holds too few of CobaltCove.io Testing Branch's wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 14 days 8 hours ago. A wipe every two weeks is published in its tags.
Player record
How does CobaltCove.io Testing Branch rank against other Rust servers?
CobaltCove.io Testing Branch ranks #12,874 on seven-day player hours: top 60% overall and #2,424 in Europe.
How busy is CobaltCove.io Testing Branch?
No current count exists for CobaltCove.io Testing Branch; it was last seen 14 days 7 hours ago.
Rules, map
What are the rules and settings on CobaltCove.io Testing Branch?
The name of CobaltCove.io Testing Branch carries no gather rate. No group may exceed 10 players. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does CobaltCove.io Testing Branch run?
Generated by the game at size 4,500 with seed 124032105, the map on CobaltCove.io Testing Branch is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join CobaltCove.io Testing Branch?
Entering client.connect 138.201.33.101:38015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://cobaltcove.io.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z
Game
gmrust
mp0
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.