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Exhibit no. 15,149Acc. 2026.15149

Test_Dev_Server_Neruxnetzwerk

Rust server · in the archive since 13 September 2026

Offline 138.201.226.233:28023 checked 45d ago

carbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,149no region published
Last wipe54d agoFri 4 Sep, 15:22 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test_Dev_Server_Neruxnetzwerk mean?

The game's server browser reads these tags published by Test_Dev_Server_Neruxnetzwerk: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test_Dev_Server_Neruxnetzwerk?

The Rust Server History lists that feature Test_Dev_Server_Neruxnetzwerk are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Test_Dev_Server_Neruxnetzwerk run?

The recorded build for Test_Dev_Server_Neruxnetzwerk is Rust network protocol 2633 and build 162929 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test_Dev_Server_Neruxnetzwerk online, and how reliable is it?

Offline now, Test_Dev_Server_Neruxnetzwerk was last seen 45 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Test_Dev_Server_Neruxnetzwerk located?

There is no region published by Test_Dev_Server_Neruxnetzwerk. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 138.201.226.233:28023.

Wipe record

What is the wipe schedule on Test_Dev_Server_Neruxnetzwerk?

The rhythm of Test_Dev_Server_Neruxnetzwerk cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 54 days 15 hours ago its current world was made.

Player counts

How does Test_Dev_Server_Neruxnetzwerk rank against other Rust servers?

The last seven days of player hours place Test_Dev_Server_Neruxnetzwerk at #15,149, among the top – of all ranked servers.

How busy is Test_Dev_Server_Neruxnetzwerk?

The last sighting of Test_Dev_Server_Neruxnetzwerk in the live count was 45 days 12 hours ago; it is offline now.

Rules, map

What are the rules and settings on Test_Dev_Server_Neruxnetzwerk?

The name of Test_Dev_Server_Neruxnetzwerk carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Test_Dev_Server_Neruxnetzwerk run?

A procedural map is what Test_Dev_Server_Neruxnetzwerk runs; the game generates it.

How to join

How do I join Test_Dev_Server_Neruxnetzwerk?

Entering client.connect 138.201.226.233:28023 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.