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Exhibit no. 9,893Acc. 2026.9893

MyServer (TEST)

Rust server · in the archive since 15 October 2026

Offline 138.16.248.202:28015 checked 2d ago

moddedoxidepve
To visit
Players now 1/ 100
1% full
7-day average1peak 1
Rank#9,893top 44%
Last wipe2d agoMon 26 Oct, 16:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202616:09 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202604:52 UTC12d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    9.5 days
    Players before
    1
  3. Fri 16 Oct 202604:41 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MyServer (TEST) mean?

The game's server browser reads these tags published by MyServer (TEST): gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts10 (Group limit): The team cap is 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include MyServer (TEST)?

These Rust Server History lists include MyServer (TEST): Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does MyServer (TEST) run?

The recorded build for MyServer (TEST) is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MyServer (TEST) online, and how reliable is it?

Offline now, MyServer (TEST) was last seen 2 days 13 hours ago. 4 of 168 hours, or 2% of the time, over the last 7 full days. The first sighting by Rust Server History was on 15 October 2026.

Where is MyServer (TEST) located?

There is no region published by MyServer (TEST). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 138.16.248.202:28015.

Wipe history

What does wipe day look like on MyServer (TEST)?

An average peak of 1 players was drawn by its recent wipes. 2 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on MyServer (TEST)?

There is no next wipe to predict on MyServer (TEST), which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days 18 hours ago.

Player record

How does MyServer (TEST) rank against other Rust servers?

Over seven days of player hours, MyServer (TEST) ranks #9,893, inside the top 44% of all ranked servers.

How busy is MyServer (TEST)?

No current count exists for MyServer (TEST); it was last seen 2 days 13 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules and settings

What are the rules and settings on MyServer (TEST)?

No gather rate is stated in the name of MyServer (TEST). You may play in groups of up to 10 players. pve is the game mode, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched off.

How to join

How do I join MyServer (TEST)?

Press F1 in Rust to open the console, then enter client.connect 138.16.248.202:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts10
Group limit The team cap is 10.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.