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Exhibit no. 15,269Acc. 2026.15269
PACK's US Main | Spleef | Facechecks | Arenas | Minigames
Rust server, NA · in the archive since 13 September 2026
Online NA 137.184.229.132:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct04:05 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:55 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202604:05 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PACK's US Main | Spleef | Facechecks | Arenas | Minigames mean?
These tags from PACK's US Main | Spleef | Facechecks | Arenas | Minigames, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
These Rust Server History lists include PACK's US Main | Spleef | Facechecks | Arenas | Minigames: Modded Rust servers: the record, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does PACK's US Main | Spleef | Facechecks | Arenas | Minigames run smoothly?
Across the last 48 hours it averaged 248 server fps; the low was 189. Buildings, deployables and everything else in the world came to as many as 693 entities. Up to 1,481 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does PACK's US Main | Spleef | Facechecks | Arenas | Minigames run?
The recorded build for PACK's US Main | Spleef | Facechecks | Arenas | Minigames is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is PACK's US Main | Spleef | Facechecks | Arenas | Minigames online, and how reliable is it?
PACK's US Main | Spleef | Facechecks | Arenas | Minigames is listed as online now. Going by its reported uptime, it restarted about 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is PACK's US Main | Spleef | Facechecks | Arenas | Minigames located?
In North America, PACK's US Main | Spleef | Facechecks | Arenas | Minigames lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 137.184.229.132:28015.
Wipe log
What does wipe day look like on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
Once a month PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 15 hours ago. The tags list a monthly wipe schedule.
Player record
How does PACK's US Main | Spleef | Facechecks | Arenas | Minigames rank against other Rust servers?
PACK's US Main | Spleef | Facechecks | Arenas | Minigames ranks #15,269 on seven-day player hours: top 68% overall and #1,495 in North America.
How busy is PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
Against 50 slots, PACK's US Main | Spleef | Facechecks | Arenas | Minigames records 0 players right now. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
No gather rate is stated in the name of PACK's US Main | Spleef | Facechecks | Arenas | Minigames. The limit of 8 players per group is the game's default. Under game mode, the entry reads minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does PACK's US Main | Spleef | Facechecks | Arenas | Minigames run?
Generated by the game at size 4,000 with seed 1337, the map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.
Joining the server
How do I join PACK's US Main | Spleef | Facechecks | Arenas | Minigames?
Press F1 in Rust to open the console, then enter client.connect 137.184.229.132:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://packrat.cc.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^e,^d,NA,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^d
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.