This server publishes no banner
Exhibit no. 15,459Acc. 2026.15459
TFM Digital Twin [DEV ONLY]
Rust server · in the archive since 13 September 2026
Offline 136.46.73.211:28025 checked 34d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Friday 30 October, 16:20 UTC, in 2d 6h. Weekly: 7 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TFM Digital Twin [DEV ONLY] mean?
These tags from TFM Digital Twin [DEV ONLY], read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): Your game must run protocol 2631 to join; cs156658 (Build): The game build is 156658; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TFM Digital Twin [DEV ONLY]?
These Rust Server History lists include TFM Digital Twin [DEV ONLY]: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server record
Which version of Rust does TFM Digital Twin [DEV ONLY] run?
The recorded build for TFM Digital Twin [DEV ONLY] is Rust network protocol 2631 and build 156658 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TFM Digital Twin [DEV ONLY] online, and how reliable is it?
TFM Digital Twin [DEV ONLY] was last seen 34 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is TFM Digital Twin [DEV ONLY] located?
No region is published by TFM Digital Twin [DEV ONLY]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 136.46.73.211:28025.
Wipe log
What is the wipe schedule on TFM Digital Twin [DEV ONLY]?
The next wipe on TFM Digital Twin [DEV ONLY] is an estimate, drawn from weekly: 7 days after its last wipe. On Friday 30 October at 16:20 UTC its next wipe is due. The world it runs now dates from 116 days 17 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How does TFM Digital Twin [DEV ONLY] rank against other Rust servers?
The last seven days of player hours place TFM Digital Twin [DEV ONLY] at #15,459, among the top 71% of all ranked servers.
How busy is TFM Digital Twin [DEV ONLY]?
TFM Digital Twin [DEV ONLY] is offline at present, having last been seen 34 days 16 hours ago.
Rules and settings
What are the rules and settings on TFM Digital Twin [DEV ONLY]?
No gather rate is stated in the name of TFM Digital Twin [DEV ONLY]. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Join record
How do I join TFM Digital Twin [DEV ONLY]?
Entering client.connect 136.46.73.211:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8
Game
gmvanilla
mp10
ts8
v2631
cs156658
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.