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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,528Acc. 2026.1528

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Rust server, EU · in the archive since 13 September 2026

Online EU 136.243.51.246:28028 checked 12m ago

biweekly wipes moddedoxidepve
To visit
Players now 1/ 70
1% full
7-day average4peak 13
Rank#1,528top 7% · #611 in EU
Last wipe12d agoThu 15 Oct, 13:16 UTC · biweekly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 11:40 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202613:16 UTC12d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    5
  2. Thu 1 Oct 202618:13 UTC FW26d ago
    Peak
    17
    Crowd
    halved by day 10
    Lasted
    13.8 days
    Players before
    5
  3. Thu 17 Sep 202613:28 UTC40d ago
    Peak
    13
    Crowd
    held half
    Lasted
    14.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
14wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 10

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 15d 1hThu 12 Nov, 13:16 UTC
  3. 36d 7hThu 3 Dec, 19:00 UTCFW
  4. 43d 1hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
02.557.51012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track share a rustedmaster.eu hostname, so the same operator most likely runs them.

What do the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS mean?

You can see the tags PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): The server holds 70 slots; ts16 (Group limit): A team may hold no more than 16; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

These Rust Server History lists include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run smoothly?

Across the last 48 hours it averaged 58 server fps; the low was 17. As many as 117,469 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,825 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?

Rust network protocol 2635 and build 168909 is the build PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs, on Windows. The protocol must match to join, and Steam handles that update.

Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?

At this moment PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is online. The uptime it reports puts the last restart at about 3 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS located?

The EU tag is how PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 136.243.51.246:28028 as the address.

Wipe history

What does wipe day look like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

At their busiest, its recent wipes drew an average of 14 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. The fall below half came by day 10 in those wipes where it didn't hold.

What is the wipe schedule on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The wipes on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS follow a every 4 weeks on Thursday at 13:16 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 12 days 22 hours ago. A wipe every two weeks is published in its tags.

Player counts

How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS takes #611 in Europe on seven-day player hours, with #1,528 overall and a place in the top 7% of all ranked servers.

How busy is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Of its 70 slots, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS currently has 1 filled. A seven-day average of 4 players is recorded, with a peak of 13. The busiest hour of the last 48 was 16:00 UTC, averaging 8 players.

Map and rules

What are the rules and settings on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

You will not find a gather rate in the name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. You may play in groups of up to 16 players. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?

A procedural map of size 4,096 with seed 58744231 is what PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

How to join

How do I join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Enter client.connect 136.243.51.246:28028 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rustedmaster.eu.

The label explained

Server tags

What each tag this server publishes means.

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players The server holds 70 slots.
ts16
Group limit A team may hold no more than 16.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.