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Exhibit no. 5,458Acc. 2026.5458

Private!

Rust server, EU · in the archive since 15 October 2026

Online EU 136.243.135.46:28070 checked 12m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#5,458top 25% · #1793 in EU
Last wipe3d agoSat 24 Oct, 13:55 UTC · monthly schedule
Next wipe2d 17hFri 30 Oct, 16:50 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:06 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202613:55 UTC3d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 21 Oct 202611:49 UTC6d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    0
  3. Sun 18 Oct 202614:10 UTC9d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    2.9 days
    Players before
    1
  4. Thu 15 Oct 202612:43 UTC12d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    3.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Friday 30 October, 16:50 UTC, in 2d 17h. Every 3 days 1 hours · medium confidence

3.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

Coming wipes

  1. 2d 17hFri 30 Oct, 16:50 UTC
  2. 5d 18hMon 2 Nov, 18:18 UTC
  3. 8d 19hThu 5 Nov, 19:00 UTCFW
  4. 11d 21hSun 8 Nov, 21:13 UTC
  5. 14d 23hWed 11 Nov, 22:41 UTC
  6. 18d 0hSun 15 Nov, 00:08 UTC
  7. 21d 2hWed 18 Nov, 01:36 UTC
  8. 24d 3hSat 21 Nov, 03:03 UTC

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246800:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Private! mean?

The game's server browser reads these tags published by Private!: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Private!?

These Rust Server History lists include Private!: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server record

Does Private! run smoothly?

5 server fps on average over the last 48 hours, never below 5. Buildings, deployables and everything else in the world came to as many as 66,001 entities. The highest memory use was 2,891 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Private! run?

The recorded build for Private! is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Private! online, and how reliable is it?

Private! is listed as online now. The uptime it reports puts the last restart at about 3 days 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 15 October 2026.

Where is Private! located?

The EU tag is how Private! lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 136.243.135.46:28070.

Wipe log

What does wipe day look like on Private!?

An average peak of 2 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on Private!?

The recent interval between wipes on Private! is about 3.1 days. Due on Friday 30 October at 16:50 UTC is its next wipe. Made 3 days 9 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does Private! rank against other Rust servers?

Private! ranks #5,458 on seven-day player hours: top 25% overall and #1,793 in Europe.

How busy is Private!?

0 players are on Private! at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 2.

Rules, map

What are the rules and settings on Private!?

No gather rate is stated in the name of Private!. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Private! run?

Generated by the game at size 3,500 with seed 260308643, the map on Private! is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Private!?

Enter client.connect 136.243.135.46:28070 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.