Open every day, at every hour Admission free 11,881 servers and 89,789 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,326Acc. 2026.14326

LocalServer

Rust server · in the archive since 25 October 2026

Offline 136.175.178.6:28015 checked 2d ago

pve
To visit
Players now 1/ 10
10% full
7-day average0peak 1
Rank#14,326top 65%
Last wipe2d agoSun 25 Oct, 15:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LocalServer mean?

These tags from LocalServer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; v2583 (Protocol): To join, your game has to be on protocol 2583; cs110006 (Build): The game build is 110006; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rau1 (Region code): au1 is the server's region code; ^p (PvE): The danger comes from the world, not other players. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LocalServer?

The Rust Server History lists that feature LocalServer are: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.

Server record

Which version of Rust does LocalServer run?

Rust network protocol 2583 and build 110006 is the build LocalServer runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is LocalServer online, and how reliable is it?

LocalServer was last seen 2 days 4 hours ago and is offline right now. It was up 0% of the time over the last 1 full day, 0 of 24 hours. The first sighting by Rust Server History was on 25 October 2026.

Where is LocalServer located?

There is no region published by LocalServer, and its region code is au1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 136.175.178.6:28015.

Wipe log

What is the wipe schedule on LocalServer?

Its rhythm is not yet clear: too few of LocalServer's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 2 days 4 hours ago, the current world is what it runs now.

Player record

How does LocalServer rank against other Rust servers?

Over seven days of player hours, LocalServer ranks #14,326, inside the top 65% of all ranked servers.

How busy is LocalServer?

No current count exists for LocalServer; it was last seen 2 days 4 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on LocalServer?

No gather rate is stated in the name of LocalServer. No figure for group size is published. pve is the game mode, player combat is not allowed. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does LocalServer run?

The game generates the map on LocalServer, which is procedural.

Joining the server

How do I join LocalServer?

Enter client.connect 136.175.178.6:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
v2583
Protocol To join, your game has to be on protocol 2583.
cs110006
Build The game build is 110006.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rau1
Region code au1 is the server's region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.