Open every day, at every hour Admission free 11,850 servers and 85,370 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,344Acc. 2026.15344

LinuxGSM

Rust server · in the archive since 13 September 2026

Online 135.148.34.204:28015 checked 5m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agoThu 1 Oct, 18:06 UTC · no schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:55 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:06 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LinuxGSM mean?

These tags from LinuxGSM, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LinuxGSM?

The Rust Server History lists that feature LinuxGSM are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does LinuxGSM run smoothly?

97 server fps on average over the last 48 hours, never below 40. Buildings, deployables and everything else in the world came to as many as 50,496 entities. Memory use peaked at 2,138 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does LinuxGSM run?

On Linux, LinuxGSM runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LinuxGSM online, and how reliable is it?

LinuxGSM is listed as online now. The uptime it reports puts the last restart at about 3 days 17 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is LinuxGSM located?

You will find no region published by LinuxGSM. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 135.148.34.204:28015.

Wipe log

What does wipe day look like on LinuxGSM?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on LinuxGSM?

LinuxGSM wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 20 hours ago.

Player counts

How does LinuxGSM rank against other Rust servers?

Over seven days of player hours, LinuxGSM ranks #15,344, inside the top 69% of all ranked servers.

How busy is LinuxGSM?

Of its 50 slots, LinuxGSM currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on LinuxGSM?

The name of LinuxGSM carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does LinuxGSM run?

Generated by the game at size 3,000 with seed 1897125331, the map on LinuxGSM is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join LinuxGSM?

Enter client.connect 135.148.34.204:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.