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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,341Acc. 2026.15341

Bloodline Rust 3x

Rust server · in the archive since 13 September 2026

Offline 135.148.172.229:28560 checked 13h ago

3x monthly wipes moddedoxide
To visit
Players now 0/ 125
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agoFri 2 Oct, 07:29 UTC · monthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 03:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202607:29 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202618:06 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  3. Tue 29 Sep 202618:06 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Mon 28 Sep 202618:06 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Sun 27 Sep 202618:06 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sat 26 Sep 202618:06 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Fri 25 Sep 202618:06 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Thu 24 Sep 202618:06 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Wed 23 Sep 202618:06 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Tue 22 Sep 202618:06 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Open the archive box: 9 earlier wipes
  1. Mon 21 Sep 202618:07 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Sun 20 Sep 202618:07 UTC38d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Sat 19 Sep 202618:06 UTC39d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Fri 18 Sep 202618:06 UTC40d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Thu 17 Sep 202618:06 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Wed 16 Sep 202618:09 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Tue 15 Sep 202618:09 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Mon 14 Sep 202618:09 UTC44d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Sun 13 Sep 202618:09 UTC45d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

1 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0000:0006:0013:0020:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0000:0006:0013:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Bloodline Rust 3x mean?

These tags from Bloodline Rust 3x, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Bloodline Rust 3x?

The Rust Server History lists that feature Bloodline Rust 3x are: 3x Rust server list and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

The record

Does Bloodline Rust 3x run smoothly?

Across the last 48 hours it averaged 136 server fps; the low was 85. As many as 94,130 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,940 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Bloodline Rust 3x run?

The recorded build for Bloodline Rust 3x is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Bloodline Rust 3x online, and how reliable is it?

Offline now, Bloodline Rust 3x was last seen 13 hours ago. The uptime it reports puts the last restart at about 23 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Bloodline Rust 3x located?

No region is published by Bloodline Rust 3x. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 135.148.172.229:28560 as the address.

Wipe record

What does wipe day look like on Bloodline Rust 3x?

An average peak of 0 players was drawn by its recent wipes. 21 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Bloodline Rust 3x?

Once a month Bloodline Rust 3x wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 9 hours ago. A monthly wipe schedule is published in its tags.

Player record

How does Bloodline Rust 3x rank against other Rust servers?

Player hours over the last seven days put Bloodline Rust 3x at #15,341: a place in the top 69% of all ranked servers.

How busy is Bloodline Rust 3x?

The last sighting of Bloodline Rust 3x in the live count was 13 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Bloodline Rust 3x?

You can read a 3x gather rate in the name of Bloodline Rust 3x. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Bloodline Rust 3x run?

Generated by the game at size 4,000 with seed 2026680033, the map on Bloodline Rust 3x is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Bloodline Rust 3x?

Enter client.connect 135.148.172.229:28560 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.