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Exhibit no. 2,767Acc. 2026.2767
Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Rust server · in the archive since 13 September 2026
Online 135.148.151.135:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep17:41 1 Oct17:49 · FW 15 Oct17:23 5 Nov19:00 · FW 12 Nov17:23 3 Dec19:00 · FW 10 Dec17:23
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:45 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202617:23 UTC13d ago
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202617:49 UTC FW27d ago
- Peak
- 8
- Crowd
- halved by day 12
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep 202617:41 UTC41d ago
- Peak
- 9
- Crowd
- halved by day 8
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 12hThu 12 Nov, 17:23 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 12hThu 10 Dec, 17:23 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| mean?
These tags from Falkors Retreat |PVE|Raidable Bases|Skill Tree|, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
These Rust Server History lists include Falkors Retreat |PVE|Raidable Bases|Skill Tree|: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server entry
Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run smoothly?
Averaged over the last 48 hours: 138 server fps, with 64 the lowest. Buildings, deployables and everything else in the world came to as many as 139,903 entities. Memory use peaked at 5,255 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?
On Linux, Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| online, and how reliable is it?
At this moment Falkors Retreat |PVE|Raidable Bases|Skill Tree| is online. About 15 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Falkors Retreat |PVE|Raidable Bases|Skill Tree| located?
There is no region published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.151.135:28015.
Wipe record
What does wipe day look like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
At their busiest, its recent wipes drew an average of 9 players. At 7 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 10 the crowd fell to below half when it did not hold.
What is the wipe schedule on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
A every 4 weeks on Thursday at 17:23 UTC rhythm governs the wipes on Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 13 days 11 hours ago. The tags list a wipe schedule of every two weeks.
Player record
How does Falkors Retreat |PVE|Raidable Bases|Skill Tree| rank against other Rust servers?
The last seven days of player hours place Falkors Retreat |PVE|Raidable Bases|Skill Tree| at #2,767, among the top 12% of all ranked servers.
How busy is Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
0 players are on Falkors Retreat |PVE|Raidable Bases|Skill Tree| at present, from 100 slots. The seven-day average stands at 1 players; the peak is 6. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 6 players.
Rules, map
What are the rules and settings on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
You will not find a gather rate in the name of Falkors Retreat |PVE|Raidable Bases|Skill Tree|. At 8 players, the group limit matches the game's default. pve is the game mode, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?
Generated by the game at size 4,500 with seed 1532180907, the map on Falkors Retreat |PVE|Raidable Bases|Skill Tree| is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Entering client.connect 135.148.151.135:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/QnjvHtNnBQ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.