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Exhibit no. 10,172Acc. 2026.10172
rust6424
Rust server · in the archive since 25 October 2026
Online 135.148.150.128:60433 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on rust6424 mean?
The game's server browser reads these tags published by rust6424: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include rust6424?
These Rust Server History lists include rust6424: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server record
Does rust6424 run smoothly?
178 server fps on average over the last 48 hours, never below 12. As many as 51,469 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,650 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does rust6424 run?
The recorded build for rust6424 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is rust6424 online, and how reliable is it?
rust6424 is listed as online now. About 3 days 21 hours ago is when it last restarted, judged by the uptime it reports. Of 72 hours in the last 3 full days, 71 were up: 99% of the time. First seen by Rust Server History on 25 October 2026.
Where is rust6424 located?
There is no region published by rust6424. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 135.148.150.128:60433.
Wipe history
What is the wipe schedule on rust6424?
An estimate from the force wipe gives rust6424's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 4 days ago its current world was made. Its tags carry a monthly wipe schedule.
Player counts
How does rust6424 rank against other Rust servers?
The last seven days of player hours place rust6424 at #10,172, among the top 46% of all ranked servers.
How busy is rust6424?
Of its 100 slots, rust6424 currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2.
Map and rules
What are the rules and settings on rust6424?
The name of rust6424 carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does rust6424 run?
A procedural map of size 3,000 with seed 831131816 is what rust6424 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join rust6424?
Press F1 in Rust to open the console, then enter client.connect 135.148.150.128:60433 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.