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Exhibit no. 6,457Acc. 2026.6457

Rustwalker Ranch

Rust server · in the archive since 1 October 2026

Online 135.148.150.112:60415 checked 9m ago

biweekly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 3
Rank#6,457top 29%
Last wipe6d agoThu 22 Oct, 21:47 UTC · biweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:25 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202621:47 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202604:16 UTC13d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    6.7 days
    Players before
    0
  3. Fri 9 Oct 202601:40 UTC20d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

6.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 21d 7hThu 19 Nov, 21:47 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustwalker Ranch mean?

These tags from Rustwalker Ranch, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rustwalker Ranch?

These Rust Server History lists include Rustwalker Ranch: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server entry

Does Rustwalker Ranch run smoothly?

103 server fps on average over the last 48 hours, never below 14. Buildings, deployables and everything else in the world came to as many as 119,381 entities. The highest memory use was 6,252 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rustwalker Ranch run?

The recorded build for Rustwalker Ranch is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustwalker Ranch online, and how reliable is it?

Rustwalker Ranch is listed as online now. About 8 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is Rustwalker Ranch located?

There is no region published by Rustwalker Ranch. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 135.148.150.112:60415.

Wipe log

What does wipe day look like on Rustwalker Ranch?

An average peak of 2 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Rustwalker Ranch?

The prediction follows its tag, as too few of Rustwalker Ranch's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 6 days 16 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.

Population

How does Rustwalker Ranch rank against other Rust servers?

Player hours over the last seven days put Rustwalker Ranch at #6,457: a place in the top 29% of all ranked servers.

How busy is Rustwalker Ranch?

Against 100 slots, Rustwalker Ranch records 0 players right now. The seven-day average stands at 0 players; the peak is 3. An average of 2 players at 03:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Rustwalker Ranch?

The name of Rustwalker Ranch carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Rustwalker Ranch run?

Seed 2019206535, size 4,000: such is the procedural map Rustwalker Ranch runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Rustwalker Ranch?

Enter client.connect 135.148.150.112:60415 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.