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Exhibit no. 6,570Acc. 2026.6570

Siunattu

Rust server · in the archive since 13 September 2026

Online 135.148.15.62:28015 checked 10m ago

To visit
Players now 0/ 40
0% full
7-day average0peak 2
Rank#6,570top 30%
Last wipe6d agoThu 22 Oct, 21:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:15 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202617:25 UTC6d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202622:39 UTC12d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.8 days
    Players before
    0
  3. Tue 13 Oct 202619:45 UTC15d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.1 days
    Players before
    1
  4. Sun 11 Oct 202622:23 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  5. Tue 6 Oct 202601:08 UTC23d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.9 days
    Players before
    1
  6. Sun 4 Oct 202602:09 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  7. Thu 1 Oct 202618:54 UTC FW27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  8. Tue 29 Sep 202621:48 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  9. Mon 28 Sep 202617:43 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  10. Fri 25 Sep 202604:57 UTC34d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    3.5 days
    Players before
    0
Open the archive box: 4 earlier wipes
  1. Sun 20 Sep 202622:50 UTC38d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.3 days
    Players before
    0
  2. Thu 17 Sep 202601:42 UTC42d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.9 days
    Players before
    0
  3. Tue 15 Sep 202618:34 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  4. Sun 13 Sep 202617:02 UTC45d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Siunattu mean?

The game's server browser reads these tags published by Siunattu: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Siunattu?

These Rust Server History lists include Siunattu: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does Siunattu run smoothly?

216 server fps on average over the last 48 hours, never below 161. Buildings, deployables and everything else in the world came to as many as 50,974 entities. Memory use peaked at 3,514 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Siunattu run?

On Linux, Siunattu runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Siunattu online, and how reliable is it?

The live count shows Siunattu online right now. About 41 hours ago is when it last restarted, judged by the uptime it reports. It was up for 158 of 168 hours in the last 7 full days, 94% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Siunattu located?

There is no region published by Siunattu. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 135.148.15.62:28015.

Wipe history

What does wipe day look like on Siunattu?

1 players on average was the busiest its recent wipes drew. At 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Siunattu?

There is no next wipe to predict on Siunattu, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 6 days 14 hours ago, the current world is what it runs now.

Player record

How does Siunattu rank against other Rust servers?

The last seven days of player hours place Siunattu at #6,570, among the top 30% of all ranked servers.

How busy is Siunattu?

0 players are on Siunattu at present, from 40 slots. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 23:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Siunattu?

The name of Siunattu carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Siunattu run?

A procedural map of size 3,100 with seed 123457 is what Siunattu runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Siunattu?

Press F1 in Rust to open the console, then enter client.connect 135.148.15.62:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.