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Exhibit no. 6,515Acc. 2026.6515

[US] Viking Solo PvE

Rust server · in the archive since 11 October 2026

Online 135.148.15.213:23975 checked 8m ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak 1
Rank#6,515top 29%
Last wipe5d agoSat 24 Oct, 00:10 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202600:10 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202616:25 UTC14d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    8.3 days
    Players before
    0
  3. Sun 11 Oct 202619:31 UTC17d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [US] Viking Solo PvE mean?

You can see the tags [US] Viking Solo PvE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] Viking Solo PvE?

These Rust Server History lists include [US] Viking Solo PvE: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does [US] Viking Solo PvE run smoothly?

Across the last 48 hours it averaged 226 server fps; the low was 130. Buildings, deployables and everything else in the world came to as many as 48,378 entities. The highest memory use was 3,375 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [US] Viking Solo PvE run?

The recorded build for [US] Viking Solo PvE is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is [US] Viking Solo PvE online, and how reliable is it?

At this moment [US] Viking Solo PvE is online. About 26 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 11 October 2026.

Where is [US] Viking Solo PvE located?

Its name points to North America, though [US] Viking Solo PvE publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 135.148.15.213:23975 as the address.

Wipe record

What does wipe day look like on [US] Viking Solo PvE?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on [US] Viking Solo PvE?

No next wipe can be predicted: [US] Viking Solo PvE wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 5 days 16 hours ago.

Player counts

How does [US] Viking Solo PvE rank against other Rust servers?

Over seven days of player hours, [US] Viking Solo PvE ranks #6,515, inside the top 29% of all ranked servers.

How busy is [US] Viking Solo PvE?

Of its 75 slots, [US] Viking Solo PvE currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on [US] Viking Solo PvE?

The name of [US] Viking Solo PvE carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [US] Viking Solo PvE run?

Generated by the game at size 3,000 with seed 31337, the map on [US] Viking Solo PvE is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [US] Viking Solo PvE?

Enter client.connect 135.148.15.213:23975 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.