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Exhibit no. 8,409Acc. 2026.8409

Giggleshitter 100x PvE

Rust server · in the archive since 26 October 2026

Offline 135.148.137.168:60407 checked 15h ago

100x monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#8,409top 38%
Last wipe2d agoTue 27 Oct, 06:02 UTC · monthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 14:40 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202606:02 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040019:0023:0003:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Giggleshitter 100x PvE mean?

You can see the tags Giggleshitter 100x PvE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Giggleshitter 100x PvE?

The Rust Server History lists that feature Giggleshitter 100x PvE are: Rust servers: gather rate above 10x, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

The record

Does Giggleshitter 100x PvE run smoothly?

Averaged over the last 48 hours: 235 server fps, with 226 the lowest. As many as 33,299 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,243 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Giggleshitter 100x PvE run?

On Linux, Giggleshitter 100x PvE runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Giggleshitter 100x PvE online, and how reliable is it?

Giggleshitter 100x PvE was last seen 15 hours ago and is offline right now. Going by its reported uptime, it restarted about 2 hours ago. Of 72 hours in the last 3 full days, 26 were up: 36% of the time. First seen by Rust Server History on 26 October 2026.

Where is Giggleshitter 100x PvE located?

You will find no region published by Giggleshitter 100x PvE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 135.148.137.168:60407.

Wipe log

What does wipe day look like on Giggleshitter 100x PvE?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Giggleshitter 100x PvE?

Once a month Giggleshitter 100x PvE wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 2 days 23 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does Giggleshitter 100x PvE rank against other Rust servers?

The last seven days of player hours place Giggleshitter 100x PvE at #8,409, among the top 38% of all ranked servers.

How busy is Giggleshitter 100x PvE?

Giggleshitter 100x PvE is offline at present, having last been seen 15 hours ago. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 11:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Giggleshitter 100x PvE?

The name states a 100x gather rate for Giggleshitter 100x PvE. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Giggleshitter 100x PvE run?

A procedural map of size 2,500 with seed 2003685391 is what Giggleshitter 100x PvE runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Giggleshitter 100x PvE?

Press F1 in Rust to open the console, then enter client.connect 135.148.137.168:60407 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/X3Q9BuXfJ8 is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.