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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,351Acc. 2026.15351

Isolated rust validation

Rust server · in the archive since 26 October 2026

Offline 134.255.255.26:29950 checked 2d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe2d agoMon 26 Oct, 22:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Isolated rust validation mean?

You can see the tags Isolated rust validation publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Isolated rust validation?

These Rust Server History lists include Isolated rust validation: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does Isolated rust validation run?

Rust network protocol 2635 and build 168909 is the build Isolated rust validation runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Isolated rust validation online, and how reliable is it?

The record shows Isolated rust validation offline at this moment, last seen 2 days 6 hours ago. 0 of 48 hours, or 0% of the time, over the last 2 full days. The first sighting by Rust Server History was on 26 October 2026.

Where is Isolated rust validation located?

No region is published by Isolated rust validation. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 134.255.255.26:29950 as the address.

Wipe record

What is the wipe schedule on Isolated rust validation?

Its rhythm is not yet clear: too few of Isolated rust validation's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 2 days 6 hours ago, the current world is what it runs now.

Player record

How does Isolated rust validation rank against other Rust servers?

Player hours over the last seven days put Isolated rust validation at #15,351: a place in the top 69% of all ranked servers.

How busy is Isolated rust validation?

Isolated rust validation is offline at present, having last been seen 2 days 6 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Isolated rust validation?

You will not find a gather rate in the name of Isolated rust validation. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Isolated rust validation run?

A procedural map is what Isolated rust validation runs; the game generates it.

Join record

How do I join Isolated rust validation?

Press F1 in Rust to open the console, then enter client.connect 134.255.255.26:29950 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.