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Exhibit no. 15,276Acc. 2026.15276

4Netplayers Rust Server 44

Rust server · in the archive since 13 September 2026

Offline 134.255.222.127:22100 checked 5d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe7d agoThu 22 Oct, 16:58 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 09:40 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202616:58 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Rust Server 44 mean?

These tags from 4Netplayers Rust Server 44, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 4Netplayers Rust Server 44?

The Rust Server History lists that feature 4Netplayers Rust Server 44 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does 4Netplayers Rust Server 44 run?

The recorded build for 4Netplayers Rust Server 44 is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Rust Server 44 online, and how reliable is it?

4Netplayers Rust Server 44 was last seen 5 days 12 hours ago and is offline right now. 41 of 168 hours, or 24% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is 4Netplayers Rust Server 44 located?

No region is published by 4Netplayers Rust Server 44. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 134.255.222.127:22100.

Wipe history

What does wipe day look like on 4Netplayers Rust Server 44?

An average peak of 0 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on 4Netplayers Rust Server 44?

The record holds too few of 4Netplayers Rust Server 44's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 7 days 5 hours ago its current world was made.

Population

How does 4Netplayers Rust Server 44 rank against other Rust servers?

Over seven days of player hours, 4Netplayers Rust Server 44 ranks #15,276, inside the top 69% of all ranked servers.

How busy is 4Netplayers Rust Server 44?

No current count exists for 4Netplayers Rust Server 44; it was last seen 5 days 12 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on 4Netplayers Rust Server 44?

No gather rate is stated in the name of 4Netplayers Rust Server 44. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does 4Netplayers Rust Server 44 run?

Seed 1234567890, size 4,000: such is the procedural map 4Netplayers Rust Server 44 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join 4Netplayers Rust Server 44?

Entering client.connect 134.255.222.127:22100 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.