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Exhibit no. 9,512Acc. 2026.9512

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Rust server · in the archive since 13 September 2026

Online 134.255.217.65:27072 checked 13m ago

moddedoxidepve
To visit
Players now 0/ 24
0% full
7-day average0peak 1
Rank#9,512top 43%
Last wipe15d agoTue 13 Oct, 17:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:55 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202617:57 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202622:20 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    11.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid] mean?

You can see the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp24 (Max players): Slot count: 24; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

These Rust Server History lists include Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run smoothly?

Across the last 48 hours it averaged 57 server fps; the low was 42. Buildings, deployables and everything else in the world came to as many as 100,299 entities. Up to 3,002 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

Rust network protocol 2635 and build 168909 is the build Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] online, and how reliable is it?

Rusty Tinu - PvE [NO kill/cheat/steal/raid] is listed as online now. About 11 hours ago is when it last restarted, judged by the uptime it reports. 159 of 168 hours, or 95% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Rusty Tinu - PvE [NO kill/cheat/steal/raid] located?

There is no region published by Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 134.255.217.65:27072 as the address.

Wipe record

What does wipe day look like on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

1 players on average was the busiest its recent wipes drew. At 27 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The rhythm of Rusty Tinu - PvE [NO kill/cheat/steal/raid] cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 15 days 22 hours ago.

Player record

How does Rusty Tinu - PvE [NO kill/cheat/steal/raid] rank against other Rust servers?

Over seven days of player hours, Rusty Tinu - PvE [NO kill/cheat/steal/raid] ranks #9,512, inside the top 43% of all ranked servers.

How busy is Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

0 players are on Rusty Tinu - PvE [NO kill/cheat/steal/raid] at present, from 24 slots. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

You will not find a gather rate in the name of Rusty Tinu - PvE [NO kill/cheat/steal/raid]. No group may exceed 8 players, the default set by the game. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

Generated by the game at size 4,000 with seed 2147483647, the map on Rusty Tinu - PvE [NO kill/cheat/steal/raid] is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Press F1 in Rust to open the console, then enter client.connect 134.255.217.65:27072 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://tinu1976.ch is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp24
Max players Slot count: 24.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.