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Exhibit no. 8,846Acc. 2026.8846

Dead Zone | EU | 2x | Kits |

Rust server · in the archive since 29 October 2026

Online 134.19.177.236:26465 checked 9m ago

2x moddedoxide
To visit
Players now 2/ 50
4% full
7-day average2peak 2
Rank#8,846top 40%
Last wipe4h agoThu 29 Oct, 18:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:55 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202618:35 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5218:0019:0020:0021:00Wiped Thu 29 Oct, 18:35 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608018:0019:0020:0021:00Wiped Thu 29 Oct, 18:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Dead Zone | EU | 2x | Kits | mean?

These tags from Dead Zone | EU | 2x | Kits |, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Dead Zone | EU | 2x | Kits |?

These Rust Server History lists include Dead Zone | EU | 2x | Kits |: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

The record

Does Dead Zone | EU | 2x | Kits | run smoothly?

Across the last 48 hours it averaged 60 server fps; the low was 60. Buildings, deployables and everything else in the world came to as many as 66,971 entities. Memory use peaked at 1,922 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Dead Zone | EU | 2x | Kits | run?

On Linux, Dead Zone | EU | 2x | Kits | runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Dead Zone | EU | 2x | Kits | online, and how reliable is it?

Dead Zone | EU | 2x | Kits | is listed as online now. Going by its reported uptime, it restarted about 2 hours ago. The first sighting by Rust Server History was on 29 October 2026.

Where is Dead Zone | EU | 2x | Kits | located?

No region tag is published by Dead Zone | EU | 2x | Kits |, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 134.19.177.236:26465 as the address.

Wipe record

What is the wipe schedule on Dead Zone | EU | 2x | Kits |?

Its rhythm is not yet clear: too few of Dead Zone | EU | 2x | Kits |'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 4 hours ago its current world was made.

Player counts

How does Dead Zone | EU | 2x | Kits | rank against other Rust servers?

Player hours over the last seven days put Dead Zone | EU | 2x | Kits | at #8,846: a place in the top 40% of all ranked servers.

How busy is Dead Zone | EU | 2x | Kits |?

Of its 50 slots, Dead Zone | EU | 2x | Kits | currently has 2 filled. A seven-day average of 2 players is recorded, with a peak of 2. The busiest hour of the last 48 was 19:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on Dead Zone | EU | 2x | Kits |?

The name states a 2x gather rate for Dead Zone | EU | 2x | Kits |. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Dead Zone | EU | 2x | Kits | run?

Generated by the game at size 3,500 with seed 9, the map on Dead Zone | EU | 2x | Kits | is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Dead Zone | EU | 2x | Kits |?

Press F1 in Rust to open the console, then enter client.connect 134.19.177.236:26465 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.