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Exhibit no. 15,327Acc. 2026.15327

PVE the world

Rust server · in the archive since 19 September 2026

Online 134.19.177.236:26295 checked 11m ago

biweekly wipes moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe27d agoThu 1 Oct, 18:23 UTC · biweekly schedule
Next wipe51mThu 29 Oct, 18:23 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:23 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:23 UTC, in 51m. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 51mThu 29 Oct, 18:23 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 18:23 UTC
  4. 28d 0hThu 26 Nov, 18:23 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 42d 0hThu 10 Dec, 18:23 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on PVE the world mean?

These tags from PVE the world, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include PVE the world?

The Rust Server History lists that feature PVE the world are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server record

Does PVE the world run smoothly?

Averaged over the last 48 hours: 58 server fps, with 35 the lowest. As many as 66,432 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,074 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does PVE the world run?

The recorded build for PVE the world is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is PVE the world online, and how reliable is it?

PVE the world is listed as online now. About 2 days 14 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 19 September 2026 is when Rust Server History first saw it.

Where is PVE the world located?

You will find no region published by PVE the world. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 134.19.177.236:26295.

Wipe log

What does wipe day look like on PVE the world?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on PVE the world?

The prediction follows its tag because the record holds too few of PVE the world's wipes to confirm its schedule. Due on Thursday 29 October at 18:23 UTC is its next wipe. 27 days 23 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Player record

How does PVE the world rank against other Rust servers?

The last seven days of player hours place PVE the world at #15,327, among the top 69% of all ranked servers.

How busy is PVE the world?

0 players are on PVE the world at present, from 50 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on PVE the world?

The name of PVE the world carries no gather rate. The limit of 8 players per group is the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does PVE the world run?

A procedural map of size 3,500 with seed 1293617689 is what PVE the world runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join PVE the world?

Entering client.connect 134.19.177.236:26295 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/Ccgms7xDME is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.